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GTA 5 PC Patch Released, Reduces CPU Usage

This weekend, GTA 5’s first PC patch went live. Hoping to fix a few remaining bugs missed during the month long delays for polishing. 1.01 will fix the infamous Windows special character issue, it will also reduce the CPU usage of the GTA 5 launcher something that continued to run after launching the game for no apparent reason.

The also added iFruit support for the PC, this allows PC users to use the companion app on their smartphone alongside the game. (it lets you train your dog and customise cars).

Here’s the full patch notes for you:

Fixed an issue where the GTAV Launcher would use an abnormally high percentage of CPU and sometimes crash

Fixed an issue where frame rate would drop when left-clicking the mouse while driving

Added a grid to the Golf mini-game to show the topology of the green while putting

Fixed an issue where a character’s eyebrows or other facial features could change erroneously when transferred to PC

Fixed an issue where some players were asked to transfer their GTA Online character while a transfer was already in progress

YouTube uploads via the Rockstar Editor will now correctly resume if Internet connection is lost during the upload and later restored

Fixed a rare issue where the game could crash while using the Rockstar Editor

Projects containing deleted clips will now load properly in the Rockstar Editor and warn the player of the missing clips

Fixed an issue where birds were not recorded correctly in Rockstar Editor clips

Corrected an issue where certain characters in Windows usernames would cause the Launcher to fail to load or other undesired game behavior. For details, see this page.

Fixed an issue where players with one garage would not be able to replace an existing vehicle if the garage was full and the new vehicle was purchased from an in-game website

Additional fixes to prepare for iFruit support

Crew Tire Smoke can no longer be purchased if you are not in a Crew

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