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Call of Duty Advanced Warfare Patch Released

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Activision and Sledgehammer Games, the developers and publishers of Call of Duty: Advanced Warfare, have announced planned improvements for gamers who have been experiencing some bugs and connectivity issues since the new title’s anticipated launch last week.


Firstly a patch has now been released for the PC version of the latest addition to the popular COD series which will be rolled out to PlayStation 4 and Xbox One consoles ‘shortly’. The list of tweaks appeared on the official Call of Duty forum, run by Sledgehammer Games – a subsidiary of Activision, and includes the following enhancements:

  • Adjustment to the in-game chat names notifications placement.
  • Fixed Prestige reset issues, including emblems and challenges.
  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Connectivity optimizations for game servers.
  • Fixed issues with Ping Bar not updating correctly.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Adjustment to challenges to unlock camos for weapons.
  • Fixed round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Fixed weapon reloads counting as speed reloads in certain circumstances.
  • Added description to reload informing that you can double-tap to speed reload.
  • Fixed DoubleXP splash, so it doesn’t show up in Private Match, Combat Readiness Program, or Exo Survival mode.
  • Showing 4x or 2x based on whether a loot DoubleXP item exists
  • Add DoubleXP icon to medal splashes when DoubleXP is active.
  • Fixed rare save game issue affecting playthrough progression
  • KC score limit increased to 85 per match.

Also See: Call of Duty: Advanced Warfare Recommended PC System Specs

In addition to the list of fixes Activision has addressed criticisms of its dedicated servers since Call of Duty: Advance Warfare was released and players had been frustrated at experiencing issues affecting signing in and joining multiplayer battles (matchmaking) due to the unexpectedly heavy online traffic.

“Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”

So there you go.